Comperator ========== .. list-table:: :widths: 75 75 :header-rows: 0 * - .. image:: ../../images/computing_elements/comparator.png :width: 250 :alt: Alternative text :align: center - .. image:: ../../images/computing_elements/comparator_symbol.png :width: 350 :alt: Alternative text :align: center * - THAT comperatorunit) - Comperator symbol The **comparator** is a logic element which compares the signals **a** and **b**, at the THAT-comperator this panels are found on the left side, and gives a corresponding output, dependent on **a** and **b**. The middle column (panel >0 and <0) holds the inputs given to the **OUT** panels. **If a + b is smaller than zero, the input at <0 is given to the output.** **If a + b is greater than zero, the input at >0 is given to the output.** Comperators are very usefull or even necessary for many applications, for example when simulating a jumping ball, the prompt sign change in the movement direction can easily be modeled with a comperator.