Difference between revisions of "Damped oscillation"

From TheAnalogThing
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[[File:ExecutionOfAnAnalogSimulation.jpg|thumb]]
 
The modeling of a '''damped oscillation''' is a good starting point for analog programming beginners. This article shall give a detailed explanation how to implement a simulation on '''The Analog Thing''' using the full repatriation method to derive a computer circuit and to get results on an oscilloscope.
 
The modeling of a '''damped oscillation''' is a good starting point for analog programming beginners. This article shall give a detailed explanation how to implement a simulation on '''The Analog Thing''' using the full repatriation method to derive a computer circuit and to get results on an oscilloscope.
  
== Mathematical description of a damped oscillation ==
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There are four major steps, which are equally crucial:
 +
# Describe the to be simulated system with differential equations
 +
# Derive a computer circuit from these equations
 +
# Wire the computer circuit on the analog computer and adjust parameters
 +
# Choose viable visualization method (usually oscilloscopes) and connect the computer circuit
 +
 
 +
== 1. Mathematical description of a damped oscillation ==
 
[[File:Damped oscillator.png|thumb]]
 
[[File:Damped oscillator.png|thumb]]
 
The first and often the hardest step of modeling any to be simulated system on an analog computer is to give an exact mathematical description of the system in the form of differential equations.
 
The first and often the hardest step of modeling any to be simulated system on an analog computer is to give an exact mathematical description of the system in the form of differential equations.
  
 
Find all acting forces, three in this case:
 
Find all acting forces, three in this case:
   - Spring  force F<sub>s</sub> = k*x;     k = spring coefficient, x = deflection
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   - '''Spring  force F<sub>s</sub> = k*x;'''
   - Inertia force F<sub>m</sub> = m*a;     m = mass, a = acceleration
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    k = spring coefficient, x = deflection
   - Damper  force F<sub>d</sub> = d*v;     d = damper coefficient, v = velocity
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   - '''Inertia force F<sub>m</sub> = m*a;'''
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    m = mass, a = acceleration
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   - '''Damper  force F<sub>d</sub> = d*v;'''
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    d = damper coefficient, v = velocity
 
Set the sum of all forces to zero (definition of an isolated system):
 
Set the sum of all forces to zero (definition of an isolated system):
 
   F<sub>m</sub>  + F<sub>d</sub>  + F<sub>s</sub>  = 0
 
   F<sub>m</sub>  + F<sub>d</sub>  + F<sub>s</sub>  = 0
 
   m*a + d*v + k*x = 0
 
   m*a + d*v + k*x = 0
 
Replace the velocity '''v''' with '''ẋ''' and the acceleration '''a''' with '''ẍ'''
 
Replace the velocity '''v''' with '''ẋ''' and the acceleration '''a''' with '''ẍ'''
   v = ẋ (the velocity equals the first derivative of x)
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   '''v = ẋ'''
   a = ẍ (the acceleration equals the second derivative of x)
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(the velocity equals the first derivative of x)
 +
   '''a = ẍ'''
 +
(the acceleration equals the second derivative of x)
 
     m*a + d*v + k*x  
 
     m*a + d*v + k*x  
 
   = m*ẍ + d*ẋ + k*x = 0
 
   = m*ẍ + d*ẋ + k*x = 0
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Lastly, solve this equation for the highest derivative the finish the full repatriation:
 
Lastly, solve this equation for the highest derivative the finish the full repatriation:
  -> ẍ = -(d*ẋ + k*x) / m
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  -> '''ẍ = -(d*ẋ + k*x) / m'''
 +
 
 +
== 2. Derivation of a computer circuit ==

Revision as of 13:36, 6 December 2021

ExecutionOfAnAnalogSimulation.jpg

The modeling of a damped oscillation is a good starting point for analog programming beginners. This article shall give a detailed explanation how to implement a simulation on The Analog Thing using the full repatriation method to derive a computer circuit and to get results on an oscilloscope.

There are four major steps, which are equally crucial:

  1. Describe the to be simulated system with differential equations
  2. Derive a computer circuit from these equations
  3. Wire the computer circuit on the analog computer and adjust parameters
  4. Choose viable visualization method (usually oscilloscopes) and connect the computer circuit

1. Mathematical description of a damped oscillation

Damped oscillator.png

The first and often the hardest step of modeling any to be simulated system on an analog computer is to give an exact mathematical description of the system in the form of differential equations.

Find all acting forces, three in this case:

  - Spring  force Fs = k*x;
    k = spring coefficient, x = deflection
  - Inertia force Fm = m*a;
    m = mass, a = acceleration
  - Damper  force Fd = d*v;
    d = damper coefficient, v = velocity

Set the sum of all forces to zero (definition of an isolated system):

  Fm  + Fd  + Fs  = 0
  m*a + d*v + k*x = 0

Replace the velocity v with and the acceleration a with

  v = ẋ
(the velocity equals the first derivative of x)
  a = ẍ
(the acceleration equals the second derivative of x)
    m*a + d*v + k*x 
  = m*ẍ + d*ẋ + k*x = 0

Now we have an exact description the damped oscillation in the form of a differential equation.

Lastly, solve this equation for the highest derivative the finish the full repatriation:

-> ẍ = -(d*ẋ + k*x) / m

2. Derivation of a computer circuit